Beginning Android Tablet Games Programming (Beginning Apress) [Versión Kindle] review


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Android games programmers now have the capacity to write games for Android tablets. Beginning Android Tablet Games Programming explains the way to enhance your Android games using the newest tablet interface and also the additional screen estate. You'll learn the simplest way to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways. Beginning Android Tablet Games Programming shows the best way to quickly set up an Android development environment—in virtually no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn the simplest way to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on the tablet to supply more enjoyable and much more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to produce your application menus more user-friendly. The Android operating-system has recently acquired multicore functionality to match the demands of multicore devices now entering the tablet market. With Beginning Android Tablet Games Programming, you'll discover how to harness that new power with your games programming through more process-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions.  Throughout each chapter of Beginning Android Tablet Games Programming, you can find code that you may add or adapt to your personal games to create the components you want. You are able to also work up to wrapping everything together in to a complete Mario-type example game. Finally, when you might have the first games ready, learn how developers have released their games and made a profit. You'll find recommendations on how to present your games in the Android as well as other application markets, and a solid approach to games marketing and monetization.


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